Matterport, Google Bring VR To Mobile Web

California-based immersive media platform and technology company Matterport recently announced that WebVR is now supported on Google Daydream-ready phones — including Google’s Pixel, the Moto Z and the Huawei Mate Pro 9.

Since Google released a version of its Chrome browser with native WebVR support, users will now be able to load VR experiences directly in-browser without having to first download a VR mobile application.

“At Matterport, we want to make it very easy for our customers to create VR content, for our partners to distribute this VR content and for users to consume VR content,” said Bill Brown, CEO of Matterport, in a company statement. “WebVR support helps to make VR simple, immediate and accessible.”

Matterport’s WebVR has been released with Chrome 56 as an origin trial. The company expects WebVR to proliferate across devices and platforms.

Customers across industries, including residential and commercial real estate, travel and hospitality, architecture, engineering and construction, among others, have adopted Matterport’s CoreVR product to create immersive VR content for their businesses. Already, customers like Mansion Global, a luxury real estate portal and publisher, anticipate the benefits of the WebVR rollout.

“WebVR will bring the power of the linked web to VR content,” said Mae Cheng, publisher and editor-in-chief at Mansion Global. “Mansion Global wants to make it easy for readers to experience listings firsthand, and the combination of WebVR and Matterport goes a long way to doing that. We are excited to offer Matterport WebVR on our site to prospective property buyers and readers.”

Last month, Matterport released VR support for Apple’s iPhone 5S and above. In October of last year, the company launched CoreVR, the option to add VR support to any Matterport 3D Space, making the world’s reportedly largest library of 3-D spaces immediately available to consumers, along with a scalable way to capture real-world places in 3D and share those spaces in VR.