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Facebook’s Antitrust Probe To Focus On Handling Of Oculus VR Division

 |  December 6, 2020

Virtual-reality startups are accusing Facebook of using a familiar playbook to muscle out rivals in what could be the digital platform of the future, prompting a new line of scrutiny from US competition enforcers, reported CNET.

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    Facebook is the world’s biggest virtual-reality hardware maker thanks to its 2014 acquisition of Oculus for US$2 billion. Its practices are now drawing the attention of the Justice Department’s antitrust division, which is talking to developers about their interactions with the company, according to two people familiar with the matter.

    The scrutiny over Facebook’s virtual-reality business reflects broader concerns that the social-media pioneer has grown too powerful. One US lawmaker, during a hearing with Facebook Chief Executive Officer Mark Zuckerberg, attributed the company’s dominance to a simple strategy: Copy, acquire, and kill any company that’s a competitive threat.

    Software developers and startup founders say the world’s biggest social media company is now using that same playbook to undermine competition in the virtual-reality market.

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