The legal battle against Valve Corporation, the company behind the popular digital distribution platform Steam, has entered a new phase with a U.S. court granting class certification to the lawsuit. Initially filed in 2021 by Wolfire Studios and Dark Catt Studios, the case now broadens its scope to include all developers, publishers and individuals who have paid Steam’s 30% revenue share for purchases since January 28, 2017, according to Benzinga.
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