Stripe has announced that Stripe Terminal, a set of SDKs, APIs, and pre-certified card readers that lets users accept in-person payments, is now available all over the United States, according to a blog post by the company.
“Businesses of all types are already using Stripe Terminal to build their in-person payment experiences. Online-first retailers like Warby Parker are using Terminal to build a fully customized in-person checkout,” the company said. “Housecall Pro — a software platform that helps more than 50,000 home service professionals run their businesses — now lets its users manage online bookings and accept in-person payments with Stripe all from one app.”
Troy Payne, head of engineering at Squire, praised the new product.
“We created a rich customer experience within our app to accept in-person payments, and it only took us a week of development time,” he said.
Stripe said Stripe Terminal will help to unify all of a company’s payment stacks across all of its sales channels.
“While we mostly focus on internet businesses, 90 percent of consumer spending still takes place in person. Businesses that operate both online and in person can find it challenging to create a consistent experience and track customers across channels,” the company said. “Stripe Terminal works seamlessly with your existing Stripe integration to create a single view of customers and sales across channels, which makes reporting and reconciliation easier.”
The new service is made especially for developers, the company added.
“With the JavaScript, iOS, and Android SDKs, you can integrate Stripe Terminal into your web, iOS, or Android app in a few days. You can customize every user-facing aspect of your point of sale, including the reader screen,” Stripe said. “And since Terminal is designed to work with your existing Stripe integration, you can set up in-person payments for subscription businesses using Stripe Billing, or for platforms and marketplaces using Stripe Connect.”