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Sony Reaches $7.85 Million Settlement in PlayStation Antitrust Case

 |  September 14, 2026
Sony

Sony Interactive Entertainment is moving toward a $7.85 million settlement of a US antitrust lawsuit over digital PlayStation game sales, potentially giving millions of customers small credits in their PlayStation Network accounts.

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    The proposed agreement stems from allegations that Sony restricted competition for digital PlayStation games after ending the sale of game-specific download vouchers through third-party retailers, according to CNET. The lawsuit contends that the change left consumers with fewer places to purchase digital titles and allowed Sony to charge higher prices through its PlayStation Store.

    Sony has denied wrongdoing, and the settlement does not amount to an admission that the company violated antitrust law.

    The litigation, Caccuri v. Sony Interactive Entertainment LLC, was filed in federal court in California and challenged Sony’s decision to stop allowing retailers to sell certain digital game codes. Before the policy change, consumers could purchase game-specific vouchers from outside retailers and redeem them through the PlayStation Network.

    According to CNET, the plaintiffs alleged that eliminating that alternative effectively directed customers to Sony’s own digital storefront and reduced price competition. The allegations cover certain purchases made from April 1, 2019, through Dec. 31, 2023.

    The settlement could cover about 4.4 million eligible PlayStation Network accounts, according to federal court records. Customers with active qualifying accounts generally won’t have to submit a claim form because Sony can identify eligible users and deposit credits directly into their PSN wallets.

    Eligibility isn’t based simply on owning a PlayStation or buying any digital title during the period. According to CNET, customers must have purchased one or more games covered by the settlement. The affected titles include games that previously had qualifying retail vouchers and whose average prices increased by at least $1 after the voucher program ended. Court documents define the class period as April 1, 2019, through Dec. 31, 2023.

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    Related: Sony Fights $2.7 Billion London Lawsuit Alleging PlayStation Store Monopoly

    Among the titles cited in reporting on the settlement are “The Last of Us Remastered,” “Resident Evil 4,” “Mass Effect Trilogy,” “Demon’s Souls,” “NieR: Automata,” “Until Dawn” and “Ratchet & Clank,” according to CNET and settlement-related materials.

    Individual payments are expected to be modest. CNET reported that as much as 25% of the $7.85 million fund could be used for attorneys’ fees, with taxes, administrative expenses and other court-approved costs also reducing the amount available for distribution. The remaining money would be divided among qualifying class members.

    As a result, many eligible users could receive only a few dollars in PlayStation credit, according to CNET. The settlement nevertheless represents a resolution of years of litigation over Sony’s control of digital game distribution on its console platform.

    Customers whose qualifying PlayStation Network accounts have been deactivated are being treated differently. Court documents say those consumers can provide information about their accounts and eligible purchases to the settlement administrator to receive a payment equal to the PSN credit they otherwise would have obtained.

    The agreement still requires final court approval. A final approval hearing is scheduled for Oct. 15, 2026, in the US District Court for the Northern District of California. Until that process is completed, the settlement isn’t final.

    The case highlights the growing importance of digital storefront policies as videogame purchases increasingly shift away from physical discs. Unlike boxed games, which can be sold by competing retailers and resold by consumers, console makers can exercise substantially greater control over how digital titles reach customers.

    Source: CNET