Take-Two Interactive

Mobile Games Sales Slipping for First Time in a Decade
Mobile Games Sales Slipping for First Time in a Decade
December 15, 2022  |  Mobile Applications

Sales of mobile games are projected to hit a 10-year low. Boosted to prominence by the rise of smartphones and then app stores beginning around...

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Gaming Sales, Engagement Slide as Discretionary Spending Shrinks
Gaming Sales, Engagement Slide as Discretionary Spending Shrinks
August 14, 2022  |  Connected Economy

As gamers return to real-world pursuits and cut spending in the wake of economic woes, gaming companies are in trouble. Console producers, video game publishers...

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Take-Two’s Zynga Bid Shows Connected Economy and Mobile, Personalized Advertising’s Appeal
Take-Two’s Zynga Bid Shows Connected Economy and Mobile, Personalized Advertising’s Appeal
January 10, 2022  |  Connected Economy

Online gaming — particularly mobile gaming — is cementing its place as part the foundation that keeps the connected economy, well, connected, across all avenues...

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