virtual reality

Virtual reality is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment and educational purposes. Other, distinct types of VR style technology include augmented reality and mixed reality.

Source: en.wikipedia.org

Wearables That Read Your Mind
Wearables That Read Your Mind
October 12, 2019  |  Innovation

The fact that our connected devices are getting to know us pretty well is, by now, well-known. A phone that can unlock a hotel room door. A smartwatch...

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Audi Offshoot Offers First ‘In-Car Virtual Reality Experience’
Audi Offshoot Offers First ‘In-Car Virtual Reality Experience’
October 11, 2019  |  Retail

To provide what has been described as the world’s first “in-car virtual reality experience,” Holoride has collaborated with Universal Pictures and Ford. The software firms’...

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Apple’s AR Glasses Could Hit Stores In First Half Of 2020
Apple’s AR Glasses Could Hit Stores In First Half Of 2020
October 09, 2019  |  Retail

TF International Securities Analyst Ming-Chi Kuo said Apple is working with third-party brands to launch augmented reality (AR) glasses in the first half of 2020,...

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Look Here: Retailers Get Visual With Commerce Innovations
Look Here: Retailers Get Visual With Commerce Innovations
October 07, 2019  |  Retail

As consumers get more visual, so, too, does retail, and that is helping to fuel some significant innovation. Indeed, 3D mapping stands as one of...

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Facebook’s Oculus To Integrate With Social Platform
Facebook’s Oculus To Integrate With Social Platform
September 26, 2019  |  Facebook

Facebook has revealed new links between its virtual reality (VR) headset and the company’s core app. “Starting late this year, we will begin to roll...

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Uhive To Pilot Blockchain-Based Social Network This Year
Uhive To Pilot Blockchain-Based Social Network This Year
September 12, 2019  |  Blockchain

New social network Uhive has raised $2.3 million in funding, and it ran a successful pilot program that attracted 50,000 early access-users. Now, the network’s...

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Virtual Reality Gains Traction In Retail
Virtual Reality Gains Traction In Retail
September 11, 2019  |  Retail

Virtual reality could have more retailers reach more consumers in the coming few years — in large part by upping the consumer experience. Already, trends...

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5G Set To Round The Bases In South Korean Baseball
5G Set To Round The Bases In South Korean Baseball
September 04, 2019  |  Mobile

Professional baseball, to the annoyance of some real and would-be fans, remains in very large part an analog game, given the reliance on human umpires...

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Connected Tech Gives Sports Venues An All Star Opportunity To Fill The Stands
Connected Tech Gives Sports Venues An All Star Opportunity To Fill The Stands
August 22, 2019  |  Commerce Connected

Consumers are set to spend $23 billion buying mobile tickets for sports and gaming events by 2023. Sports brands are thus looking to a host...

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