Hyperwallet Unveils One-Click ‘Go-Live’ Implementation

Hyperwallet One Click Implementation

Hyperwallet will present new implementation methods at the upcoming API World developer conference to help deliver improved and faster integrations.

The company announced on Thursday (Sept. 8) that, by building on its current developer portal, it will be able to offer developers one-click “Go Live” implementation methods.

“Their documentation, webhooks and user-friendly portal made it easy for us to integrate, test and quickly get up and running,” Ernie Naylor, president at Karrot Rewards, an early adopter of Hyperwallet’s Developer Program, said in a press release.

The updated functionality is designed to help ease and speed up the real-world implementation of payout solutions for developers.

During the API World conference, Hyperwallet Chief Product Officer Bill Crowley is scheduled to lead a workshop presentation on implementing frictionless global payouts.

Blair Olynyk, Hyperwallet’s lead software architect, is also expected to present at the conference on how companies can transition to a microservice architecture if they are currently invested in SOA or monolithic architecture.

Just weeks ago, Michael Ting, Hyperwallet’s SVP for digital markets, joined Karen Webster in the first of a series on the traits that define a great on-demand marketplace experience.

When it comes to matchmakers, Ting explained that ease of use and secure transactions are paramount concerns for the truly modern marketplace.

“When we refer to marketplaces,” said Ting, speaking to a broad definition, “[they are] platforms that enable buyers and sellers to connect with each other and transact with each other. We’ve taken that a step further, where we divide that category into subcategories, with on-demand sector companies, like Uber and Lyft, companies where 1099 workers tackle the job by going out in the field and executing on those jobs.”

“We see that differently than the eCommerce marketplaces — more traditional ones, like eBay, where there are actual goods and where buyers are online and there is actual fulfillment between buyers and sellers. We see those as two separate categories that get further subdivided as the technologies and the marketplaces evolve.”